![]() ![]() This will also change the way other characters interact/combo one another. Heros were also given different movespeeds, jump heights, and gravities to accentuate their unique character designs/feel. To compensate for this, movesets were altered to give heros more tools that better suit a 1v1 game mode. ![]() ![]() Because of this damage had to be scaled back significantly and team-centric abilities had to be reworked or removed. Current Overwatch is made for heros to be cogs in a team, supported with healers and shields, which clearly will be absent in a 1v1 game mode. The goal of this mod is to create a fast and free-flowing 1v1 version of Overwatch, similar to a game like Quake.
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